Time-Efficient Training for 3D Unet Model using MONAI Framework ¶
By: rezasafdari on July 15, 2024, 10:26 a.m.
Hello there,
I have developed a basic 3D Unet model for Task 1 of this competition utilizing the MONAI framework. In my code, I randomly selected 6 patches of size 96x96x96 for training the model on two L30s Nvidia GPUs. However, training the model is quite time-consuming, taking roughly an hour for each epoch. The situation is even more problematic for 5-fold training. Has anyone else encountered a similar issue? I am open to any suggestions for addressing this problem.